Using Valve Hammer Editor to Create Worlds for 

The Valve Hammer Editor is copyright 2001-2002 by Valve LLC, Michigan Detroit, U.S.A. All rights reserved.
Half Life, Half Life Counter Strike, Natal Selection, and other mods are copyright © 1997-2002 by Valve LLC. All rights reserved. This page is (C) 2003 -2004 amckern -check legal for details 

Last update 9th July 2004


Map Making Books

Counter Strike Book
The original book, that I made for mapping

Natural Selection Book
The book on how to make maps for NS

Un-Life Book
The book on how to make maps for UL

Sven Coop Book
The book on how to make maps for SC

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Other

Advanced Map Making -Random looking Cliffs
There are many ways to make random looking cliffs, this page shows 3

Rad Flag Results (ZHLT 1.7)
ZHLT RAD compile flag options -and the results

Half Life 1.10 Entity list (Advanced)
Look at the stock Half Life 1.10 FGD, and what each entity will do

CHM File for scripted events for Stock Half Life Models (60 KB)


Note that these tuts can be saved or printed for personal use, but use by business to make money, or profits from them -can 't be done, because of the amount of legal issues involved in publishing information from many sources, of what 80% are not documented.